
- QUAKE II DOWNLOADS INSTALL
- QUAKE II DOWNLOADS DRIVERS
- QUAKE II DOWNLOADS FULL
- QUAKE II DOWNLOADS WINDOWS 10
This project uses Miniaudio for music playback if the original game CD is not available. For mission packs, copy necessary data to rogue ("Ground Zero"), xatrix ("The Reckoning"), zaero ("Quake II: Zaero") and smd ("Slight Mechanical Destruction") directories respectively.


pak, model and video files into the baseq2 directory and run the executable. The release package comes only with the Quake 2 Demo content to showcase Vulkan functionality. These are provided automatically if you have Visual Studio installed. The Visual Studio C++ Redistributable is required to run the application: 32-bit or 64-bit depending on the chosen architecture. Same build instructions as for Linux apply. Thanks to the effort of Igalia and their V3DV Driver, it is possible to compile and run vkQuake2 on Raspberry Pi 4. enter the linux directory and type make release or make debug depending on which variant you want to build - output binaries will be placed in linux/release圆4 and linux/debug圆4 subdirectories respectively.
QUAKE II DOWNLOADS DRIVERS
QUAKE II DOWNLOADS INSTALL
Pkg install vulkan-tools vulkan-validation-layers Build steps assume that Ubuntu is the target distribution: Unfortunately, Linux code for Quake 2 has not aged well and for that reason only the Vulkan renderer is available for use at this time. open quake2.sln and choose the target architecture (x86/圆4) - it should build without any additional steps.
QUAKE II DOWNLOADS WINDOWS 10
QUAKE II DOWNLOADS FULL
music volume slider has been added (OGG/FLAC/MP3/WAV only, CD music still plays at full volume as originally intended).support for OGG/FLAC/MP3/WAV music has been added in addition to standard CD audio.on Linux, sound is now handled by ALSA instead of OSS.triangle fans have been replaced with indexed triangle lists due to Metal/MoltenVK limitations.software renderer has been completely replaced with KolorSoft 1.1 - this adds colored lighting and fixes severe instabilities of the original implementation.Vulkan renderer fixes broken warp texture effect (water, lava, slime) seen in OpenGL.viewmodel weapons are no longer hidden when FOV > 90.HUD elements, menus and console text are now scaled accordingly on higher screen resolutions (can be overridden with the hudscale console command).console contents can be scrolled with a mouse wheel.players can now change texture filtering modes from within the video menu.anisotropic filtering toggle has been added.antialiasing and sample shading is now natively supported.underwater vision warp effect similar to software renderer has been implemented and enabled by default.

